Title
Text copied to clipboard!3D Developer
Description
Text copied to clipboard!Responsibilities
Text copied to clipboard!- Create high-quality 3D models and textures.
- Develop and optimize 3D assets for real-time applications.
- Collaborate with designers and artists to achieve project goals.
- Implement animations and visual effects.
- Ensure assets are compatible with various platforms and devices.
- Stay updated with the latest 3D development tools and technologies.
- Troubleshoot and resolve technical issues related to 3D assets.
- Participate in project planning and review meetings.
- Maintain organized project files and documentation.
- Provide feedback and suggestions for improving workflows.
- Work closely with the QA team to ensure asset quality.
- Assist in the creation of prototypes and proof-of-concepts.
- Optimize assets for performance without sacrificing quality.
- Contribute to the development of style guides and best practices.
- Mentor junior team members and provide technical guidance.
Requirements
Text copied to clipboard!- Bachelor's degree in Computer Science, Graphic Design, or related field.
- 3+ years of experience in 3D development.
- Proficiency in Blender, Maya, 3ds Max, and Unity.
- Strong understanding of 3D modeling, texturing, and animation.
- Experience with real-time rendering and optimization techniques.
- Excellent problem-solving skills.
- Ability to work under tight deadlines.
- Strong communication and collaboration skills.
- Attention to detail and a keen eye for aesthetics.
- Knowledge of scripting languages such as Python or C#.
- Experience with VR/AR development is a plus.
- Familiarity with PBR workflows and materials.
- Ability to create both high-poly and low-poly models.
- Understanding of rigging and skinning techniques.
- Portfolio showcasing previous 3D development work.
Potential interview questions
Text copied to clipboard!- Can you describe your experience with 3D modeling and texturing?
- What software tools are you most proficient in?
- How do you approach optimizing 3D assets for performance?
- Can you provide examples of projects where you collaborated with other team members?
- How do you stay updated with the latest trends in 3D development?
- Describe a challenging problem you faced in a previous project and how you resolved it.
- What is your experience with real-time rendering?
- How do you ensure the quality of your 3D assets?
- Have you worked on VR/AR projects before? If so, can you describe your role?
- What scripting languages are you familiar with?